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Monday, April 28, 2014

Extra Credit: Lighting a Scene in Maya

I decided to do a three point lighting system even though the extra credit was turned in late. In this scene, I used a three point system using area lights with a portal and black body system. Using the Kelvin temperature scale I used a warm and cool color in my lighting.


 Kelvin Temperature Scale Lighting

 Kelvin temperature - 4,500 degrees (warm)

 Kelvin temperature - 10,000 degrees (cool)

 Kelvin temperature - 5,500 (warm)


Results

one point lighting

two point lighting

three point lighting

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